Digital Colosseums: Competitive Video Gaming as Mass Entertainment

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Event Date 08 Feb 2018 (Thu) - 09 Feb 2018 (Fri), 09:30 AM - 05:00 PM
Venue Nanyang Technological University, Wee Kim Wee School of Communication and Information, Newsplex Asia, Level 1 (Location Map)
Organiser WKWSCI (Email : gamestudiesreg@gmail.com  Tel/Fax : 67906337)


Event Info

Digital Colosseums: Competitive Video Gaming as Mass Entertainment

Header image: Poster

Competitive gaming or electronic sports (e-sports) has been a part of gaming culture since the 1980s. New game mechanics and new media like streaming and casting have now brought e-sports to a wider audience than ever before.

Join us at this e-sports workshop as researchers and industry professionals help us investigate:

  • The impact of competitive electronic gaming

  • e-sports cultural and industry trends in Asia

  • Forming, engaging with, and sustaining e-sports communities

  • Reseach opportunities and directions in e-sports - and more!

 

Organised by

A/P Chen Hsueh Hua Vivian and the Wee Kim Wee School of Communication and Information

Supported by

Centre for Liberal Arts and Social Sciences, College of Humanities, Arts, and Social Sciences



Registration for this event has closed.